- WARRIORS OROCHI 3 ULTIMATE CHARACTER UNLOCKING GUIDE Version 1.20 Created by Doomerang - Table of Contents: I. Legal Disclaimer (Search: LegDis) II. How do I use this guide? (Search: GuPurpose) III. Unlocking Characters (Chronologically, by earliest available) a. Chapter 1 (Search: CH1) b.
Chapter 2 (Search: CH2) c. Chapter 3 (Search: CH3) d. Chapter 4 (Search: CH4) e. Chapter 7 (Search: CH7) f.
Chapter 8 (Search: CH8) h. Gauntlet Mode (Search: GAU) IV. Revision History (Search: RevHis) V. Contact information (Search: ConIn) - I. Legal Disclaimer (LegDis) This guide is written and copyrighted 2014 by Neil Chatterjee, for uploading solely on GameFAQs (www.gamefaqs.com) and neoseeker (www.neoseeker.com). If you find this guide on any other site, please let me know by email (which is found under the last section).If you upload this as your own or plagiarize it in any way without my written permission, I will take action against you.
Please do not sell this guide for money; it is intended to be read for personal use free of charge for everyone. Warriors Orochi 3 Ultimate, and all content in the game are copyright of their respective companies. II. How do I use this guide? (GuPurpose) I created this guide in order to help people unlock characters as early as possible. While the regular PS3 boards of Warriors Orochi 3 do go over some of the unlock requirements for some of the optional characters, Warriors Orochi 3 Ultimate has added a considerable number of additional characters over the original game.
This guide is designed to tell readers when characters are available at the earliest possible time, but that does NOT mean that the optional battles will automatically unlock. Sometimes you have to keep switching characters in camp until the prerequisite characters appear, and others require the friendship between certain characters to reach the second stage. As such, if you get to a point in my guide where I list an optional battle as being available but you don't have it, either increase the friendship between the listed characters or continuously refresh the camp by switching your controlled character until the characters you need to talk to appear. III. Unlocking Characters (Chronologically, by earliest available) The guide will be listed in the following format. If several battles are under the same chapter subsection, then those battles can be completed at roughly the same point of the story (listed mandatory battles first, optional battles after). If the player receives more than one character on a stage, they will be grouped together.
*They used Pema as a speaker to basically say: 'It's okay to stomp all over another couple's relationship as long as you feel that you and the other person are soulmates.:redface:' *Mako waxing on about choosing between Korra and Asami, but discouraging Bolin from dating her when he knew he liked Korra, then letting Korra kiss him later *Korra only stop dogging Asami out and disrespeting her relationship with Mako, not bcause of morality, but because Asami proved she wasn't a 'just a girly girl'. Click to expand. Even despite how Asami has always been nice to her.
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Characters in brackets ( ) are missable, meaning the player may complete the stage but fail to get the character. SAMPLE: Character: Ma Chao, Lu Bu Battle: Battle Name Unlock: Unlock requirements for battle to be selectable. If it's mandatory, it will be listed as 'Story Mode' Note: I will describe the requirements to get the character(s) listed in the brackets in this note section Please note that I will NOT be including battles that have no recruitable characters unless they are a prerequisite to unlock a character later.
For fans of the 'Warriors' series (Dynasty Warriors, Samurai Warriors, Warriors Orochi, Hyrule Warriors, etc.) or the 'Historical Simulation' series (Romance of The Three Kingdoms, Nobunaga's Ambition) of video games by Koei Tecmo. Share screenshots, stories, rants and raves. Become a true servant of Lord Orochi.
Important Links RULES. I've been grinding away on WO3U since they gave it away for xbox live. Your best bet for guides will probably be scattered throughout gamefaqs. Additionally you probably want to focus on just one squadron of characters when you start out.
Feel free to test out the characters you unlock in duel mode (it allows you to try their full moveset here without levels on the characters). I chose to focus on Xiahou Ba (enormous sword guy) due to how early you can unlock him and how strong he is rated. Then I sought out Lu Bu to unlock.
I dumped all my exp between the two inorder to get them to prestige(promotion) 4, for the stat bonuses (max speed first). Don't go into gauntlet mode without atleast a good level 80 character or a maxed 4 star or big star weapon with attributes. If you're just starting out find someone you enjoy playing and dump your exp into them while building up their weapon attributes.
My advice would be to get a normal or charge attack based character and play him through story mode. Level him while gathering Agility, Absorption, Osmosis, Slay, Bolt, Courage, and Might (replace C and M with Frenzy or Destruction depending on your playstyle) (prioritize these).
I recommend you buy a big star weapon early on. These are the expensive weapons sold all the way at the bottom. They start off weak but gain alot of bonus damage as you use it (and are endgame viable). I agree with gauntlet mode. Investing in speed with your characters is key though points and items, as finding the escape point should be your first priority. After that, it becomes risk and reward for how long you can survive. Another good investment is the item that sucks in drops from far away.
During fever the scrolls will come to you and you can focus on the carnage. I was able to grind easily actually on a DLC stage in gauntlet mode, the first one. It has the same format every time so the escape point is predictable and I'm not sure if it is bugged or what but I would get nonstop scrolls farming in there.
I think the stage was free and I'd come away with my team 1-99 every time and promote. That or I'd get growth points enough to do it for me. Typically once the ball is rolling, you can level to 99, promote the whole team, and you have enough points to get them up to 40 or so again and repeat.
Also worth mentioning, if you have a buff character and musou your way into mass murder for epic scrolls, SWITCH to another character before they are picked up. The lower character can get that exp despite the other characters getting the kill. I am very sorry for generalizations here but I'm on mobile without the game in front of me.
I can get a bit more detail later if you'd like.
This has been a busy year for the malevolent forces of ancient Greece. Ever since Kratos went to northern Europe to start a black metal band, the Grecian ne’er do wells have been coming out of the woodwork. First we have the doing all sorts of cloak and dagger nonsense, and now Zeus, Ares and Athena decided to take a page out of Orochi’s playbook and mash up the worlds of Dynasty Warriors and Samurai Warriors. Not that we’re complaining of course since we tend to enjoy the simple pleasures of the repetitive chaos that can be found in Musou games and Warriors Orochi 4 introduces some new elements in the latest installment of their one version a zillion formula. The story of Warriors Orochi 4 continues after, which the former is nice enough to include a story synapse of the latter during the loading screens. Zeus had observed the events involving Orochi X and the Hydra, and after all that mess was settled the characters went back to their home worlds with a convenient case of amnesia.
Zeus is bored and wants to recreate this world since having the warriors from the Three Kingdoms and Sengoku period meet up again sounds fun. Some video games have stories that show video games can transcend storytelling into high art and this is not one of those games. The story is interesting enough, but really just exists to provide an excuse for a reunion between the Dynasty Warriors and Samurai Warriors to battle against supernatural forces they wouldn’t encounter in their more historically accurate main games. Warriors Orochi 4 begins with a modest roster of three characters but this increases after almost every main story battle and side story, ultimately leading up to a total of 170 playable characters once everyone is unlocked.
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“Guest” characters from Warriors Orochi 3 Ultimate do not return, such as characters from the franchise or historical figures such as Joan of Arc and Achilles. All Dynasty and Samurai Warriors return, along with the natives of the Mystic Realm such as Da Ji and Susanoo, along with some select members of the Greek and Norse pantheons. The design choices for the Greek gods are not what we’ve been accustomed to traditionally. The designs for Ares and Athena are well done with Ares having some of the coolest new weaponry, though when I look at Zeus I can’t help but think of Chris Farley being turned into a steroid-devouring bodybuilder. Veterans of Warriors Orochi 3 Ultimate will feel at home in Warriors Orochi 4. Players will assemble a team of three warriors and go into battle, switching between characters to help stave off death and slaughter an endless supply of enemies in the familiar one vs one thousand formula. Players fight off hordes of enemies is the familiar hack and slash gameplay, using simple attacks and the special musou attacks when they need to clear out a lot of enemies quickly.
In keeping true to the play mechanics of their predecessors, characters from the Mystic Realm and Dynasty Warriors games will have a stronger charge attack they can mix into their combos while the Samurai Warriors characters get a dash attack. Each battle lasts on average around fifteen to twenty minutes, though character level, difficulty setting and skill factor into this. The gameplay is repetitive and generally simple, but in that sense it can also be cathartic and good game to play when you need to unwind. The biggest change in gameplay is the addition of magic which is introduced early on. Each character has four different magic abilities that can be activated by holding the right bumper and pressing the corresponding face button. The least exciting of these is the ability to summon a horse, but having a horse appear underneath a character is a nice change of pace from having to chase down a galloping equine (we’re looking at you Samurai Warriors 4-II). Each character has normal magic that is useful for dealing rather weak to moderate damage to a large group of enemies and only uses a bit of quickly regenerating magic gauge, which can vary from sending a barrage of fireballs to waves of ice to shooting a wide beam from a sword.
Dynasty Warriors Orochi 3 Unlock Characters
Charge magic is a more powerful attack that drains the entire magic gauge and requires it to be full in order to use. Lastly, each character has a unique magic spell that drains the musou gauge and the magic gauge. The addition of magic helps breathe some new life into the formula, and while there were some reservations when it was first announced, I quickly found myself constantly spamming enemies with my new found spellpower. In the same vein of magic attacks there is now a unity bomb.
This attack is basically launching a mini nuclear warhead on the battlefield by using the combined powers of all three party members and the four support characters, which is a good tool to have on reserve if the battle starts to shift out of your favor. Certain characters undergo a process known as deification once they find the proper Ouroboros Bracelet that resonates with them. When in this state they undergo a transformation process and can unleash virtually unlimited unique magic. Character and weapon growth is a necessary part of progression in Warriors Orochi 4. Players will collect new weapons from the battlefield and characters will gain levels by gaining experience in battle.
Because there are so many character options there is a good chance that your favorite character might not be unlocked until later in the game, but just like its predecessor, growth points are accumulated that can be freely distributed to any character the player chooses if a new addition to the roster needs to catch up. The story progresses through five chapters, each one offering several battles.
In addition to the main battles there are side story missions that don’t necessarily deal with the main objection of figuring out what Zeus is up to but typically lead to unlocking new characters. In addition to standard level gaining, characters will earn skill points with each level that can be spent on new abilities to make them even more powerful.
Gems can be spent on camp rewards that are bonuses that benefit all members of a player’s party, such as increasing the experience earned in battle or getting more gems. Characters that aren’t being used can be sent off on training missions to gather materials and gain levels, so there is a simple kingdom management portion. Warriors Orochi 4 is an enjoyable experience on single player, mainly because the battles aren’t too long and the story gets fleshed out some more with each battle. Like most games of this style, the greatest enjoyment comes from multiplayer which can be done locally with a split screen or online. All story battles are available for online co-op, provided they have been unlocked through normal story mode play. There is an online code called Battle Arena which supports up to six players in three against three teams of capture the base. During the review process no one was ever online during any of the attempts to play it but I was able to complete the tutorial.
Based on the tutorial it seemed like a simple game of capturing a base by standing by it. It looks like it has potential to be fun but probably not a major selling point for the game. There are no other game modes besides story and arena, and even though any completed battle can be replayed at will this seems lacking. A gauntlet mode like the one in Warriors Orochi 3 Ultimate would have been a nice addition to this package to extend the value of single player and local co-op.
Warriors games are notorious for experiencing slowdown when things get too busy on the battlefield, which is especially true in multiplayer. No slowdown was encountered during the review of Warriors Orochi 4, but when deification or unity bombs were done in local co-op the enemies on the other player’s screen would freeze momentarily, though the other player was free to move about and attack. There were no framerate issues with the PlayStation 4 or Xbox One version and the two seemed comparable as far as performance is concerned. The Switch version looks fantastic in handheld mode but the lower resolution results in a noticeable graphical downgrade in docked mode. Aside from longer loading screens the Switch version seemed to perform comparably to other consoles.
The Switch version can be played cooperatively with a single set of Joy-Cons so there is no need to purchase a separate controller, but the button remapping for using the shared controller scheme is awkward. Closing Comments: Warriors Orochi 4 is successful in maintaining the essence of the series while introducing new gameplay mechanics, making it a definite step in the right direction for the evolution of the series. The lack of additional gameplay modes is unfortunate, but that story campaign has enough content to provide a worthwhile experience on its own. Repetitive and mindless are words used to often describe these type of games, which are not inaccurate descriptions, but that is also what fans of the style have come to expect. The added magic attacks and unity bombs help make this entry feel unique among the countless other Omega Force/Koei Tecmo games while still maintaining what makes this type of game enjoyable. Warriors Orochi 4 is one of the stronger titles in Koei Tecmo’s extensive catalog of this style.
Trophies There are 28 Bronze Trophies, 12 Silver Trophies, 3 Gold Trophies, and 1 Platinum Trophy. Trophy Description Find Kyubi's nine tails and defeat them. A Collector's Tail Defeat an Otherworld Invader in Gauntlet Mode. A Deadly Encounter Complete a request for the first time in Gauntlet Mode. A Helping Hand Summon an ally for the first time in Gauntlet Mode.
A New Bond is Formed Change your character's battle style. All Together Now Clear Gauntlet Mode for the first time.
Warriors Orochi 3 Characters Unlock List
Another World Clear 5 straight stages in Gauntlet Mode. Arrival in the Depths Play a match online or with another player for the first time in Duel Mode.
Battle Novice Obtain all of the Strategy Cards in the game. Card Collector Complete all of the requests within Gauntlet Mode. Charitable Contributions Use an aerial Special Attack.
Dancing Across the Sky Clear the stage 'The Imprisonment of Tamamo' in Story Mode. Divine Mirror Fragment Clear the stage 'Rescue of the Mystics' in Story Mode. Doorway to the Truth Play a match against the CPU for the first time in Duel Mode.
Warriors Orochi 3 Ultimate Unlock Characters Xbox One
Duel Novice Obtain a Scroll of Enlightenment. Experience Rush Change the color of an officer's costume. Fashionable Dresser Clear the stage 'Escape from the Mystic Realm' in Story Mode. Fleeing Foxes Unlock Yinglong as a playable character.
Friends Reunited Clear a battlefield in Musou Battlefields for the first time. Getting Started Unlock Momiji, Kasumi, Sterkenburg and Sophitia as playable characters.
Heroes from Beyond Find Kyubi's tail and defeat it for the first time in Story Mode. In Search of the Nine-tailed Fox Use the Craft command for the first time. Learning to Craft Use a special Triple Rush attack. Linked Musou Clear the stage 'Revenge of the Fox' in Story Mode. Lonely Vengeance Use the Craft command 100 times.
Master Craftsman Promote a single officer a total of 3 times. Master Promoter Obtain a Mystic Weapon for the first time. Newfound Strength Defeat 10,000 enemies. One Warrior Vs. Ten Thousand Max out the Bonds with one of the following officers: Momiji, Kasumi, Sterkenburg or Sophitia.
Otherworldly Bonds Perform all of the special Triple Rush attacks. Perfect Coordination Clear the stage 'War against the Serpent King' in Story Mode. Return from the Mystic Realm Perform a Formation Attack in Gauntlet Mode. Stay in Formation Use a Strategy Card for the first time in Duel Mode. Strategy Card Novice Play Survival for the first time in Duel Mode. Survival Novice Make it through 50 Survival battles in Duel Mode. Survivalist Clear all of the stages within Gauntlet Mode.
The Conqueror's Den Clear the stage 'Battle of Itsukushima' in Story Mode. The Divine Mirror's Whereabouts Clear the stage 'Showdown at Odawara Castle' in Story Mode. The Imprisoned Nine Tails Perform a mounted True Triple Attack. The Mounted Trinity Unlock all of the playable characters within Gauntlet Mode. The Ties that Bind Use a True Musou Burst. The Ultimate Musou Obtain all of the trophies in the game. True Warrior Obtain all of the Mystic Weapons.
Unlimited Power Clear a stage for the first time in Gauntlet Mode. Welcome to the Lion's Den Contributed By: Guard Master.
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